Latest Research and Development Jobs

Electronics Engineer

This role involves designing compact, high-reliability high-voltage systems (5-10kV) for military applications, ensuring they meet stringent size, versatility, and safety requirements. You will work on circuit and sub-system design, resolve technical issues, and ensure compliance with regulatory standards.

Teledyne FLIR Chelmsford, United Kingdom
On-site Permanent Clearance Required

RF Engineer

This role involves designing and developing a wide range of RF components and systems, from simple amplitude measurement and LNAs to complex transceivers and frequency measurement systems. You will work within a multi-disciplinary team, driving research into new technologies and ensuring projects meet customer requirements and cost objectives.

Teledyne FLIR Lincoln, United Kingdom
On-site Permanent Clearance Required
NVIDIA logo

Principal Developer Technology Engineer

This role involves collaborating with top game developers to optimize GPU performance and advance rendering technologies, particularly in path tracing and neural graphics. The engineer will develop and tune AI models and algorithms, work closely with NVIDIA's architecture and driver teams, and contribute to next-generation GPU innovations. Responsibilities include creating technical demos, profiling performance, and presenting research at conferences.

NVIDIA PLN 483,750 – PLN 838,500 pa
Remote Permanent
NVIDIA logo

Principal Developer Technology Engineer

This role involves collaborating with top game developers to optimize GPU performance and advance rendering technologies, particularly in path tracing and neural graphics. The engineer will develop and tune AI models, work closely with NVIDIA's architecture teams, and create technical demonstrations and publications. A strong background in real-time graphics, low-level optimization, and AI is essential.

NVIDIA PLN 483,750 – PLN 838,500 pa
Remote Permanent

AI Research Engineer

This role involves advancing AI research by developing hardware-aware algorithms and efficient implementations for Graphcore's specialized AI processors. The engineer will design and run ML experiments, collaborate across silicon and software teams, and contribute to publications at top AI conferences. Work focuses on pushing the boundaries of training, inference, and novel AI models across domains like life sciences and reinforcement learning.

Graphcore Cambridge, United Kingdom
Hybrid Permanent

2026 Graduate Firmware Engineer

The Graduate Firmware Engineer will contribute to the design, development, and delivery of firmware for Graphcore's next-generation AI products. They will participate in technical discussions, code reviews, and Agile ceremonies, working closely with the firmware team and other departments to ensure the successful bootup and operation of Graphcore's hardware and silicon.

Graphcore Bristol, United Kingdom
On-site Permanent

Software Optimization Engineer – GPU / Hardware-Accelerated Media (FFmpeg / HandBrake / Intel® Quick Sync Video) (f/m/d)

This role involves deep software engineering work on GPU-accelerated video technologies, focusing on optimizing media pipelines using Intel® Quick Sync Video and open-source tools like FFmpeg and HandBrake. The engineer will collaborate with open-source communities, ISVs, and internal teams to enhance video encoding, decoding, and AI-assisted workflows across client and workstation platforms. Key responsibilities include performance analysis, upstream contributions, and influencing future media hardware and software architectures.

Intel €112,550 pa
Hybrid Permanent

Software Optimization Engineer – GPU / Hardware-Accelerated Media (FFmpeg / HandBrake / Intel® Quick Sync Video) (f/m/d)

This role involves deep technical work on optimizing open-source media software such as FFmpeg and HandBrake for Intel's GPU and hardware-accelerated video technologies, including Intel® Quick Sync Video and oneVPL. The engineer will engage directly with open-source communities and ISVs to upstream improvements, analyze performance, and influence future media architectures. It combines low-level media codec development with cross-platform optimization across Linux and Windows environments.

Intel €112,550 pa
Hybrid Permanent
NVIDIA logo

Senior Embedded Architect Manager

This role involves leading the research, design, and implementation of security architecture for NVIDIA's next-generation networking products. You will collaborate with diverse teams to meet security requirements, develop hardware and software solutions, and work with partners on open-source software and trusted platforms.

On-site Permanent
NVIDIA logo

Relational Foundation Model Engineer, Modern Data Stack

Our work at NVIDIA is dedicated towards a computing model focused on visual and AI computing. For two decades, NVIDIA has pioneered visual computing, the art and science of computer graphics, with our invention of the GPU. The GPU has...

NVIDIA Germany
NVIDIA logo

Relational Foundation Model Engineer, Modern Data Stack

Our work at NVIDIA is dedicated towards a computing model focused on visual and AI computing. For two decades, NVIDIA has pioneered visual computing, the art and science of computer graphics, with our invention of the GPU. The GPU has...

NVIDIA logo

Relational Foundation Model Engineer, Modern Data Stack

Our work at NVIDIA is dedicated towards a computing model focused on visual and AI computing. For two decades, NVIDIA has pioneered visual computing, the art and science of computer graphics, with our invention of the GPU. The GPU has...

NVIDIA logo

Relational Foundation Model Engineer, Modern Data Stack

Our work at NVIDIA is dedicated towards a computing model focused on visual and AI computing. For two decades, NVIDIA has pioneered visual computing, the art and science of computer graphics, with our invention of the GPU. The GPU has...

NVIDIA logo

Relational Foundation Model Engineer, Modern Data Stack

Our work at NVIDIA is dedicated towards a computing model focused on visual and AI computing. For two decades, NVIDIA has pioneered visual computing, the art and science of computer graphics, with our invention of the GPU. The GPU has...

Hardware Validation & Debug Engineer

This role involves hands-on system validation and debugging of Graphcore’s silicon platforms, working closely with architecture, silicon, hardware, and firmware teams. You will tackle complex hardware challenges, drive root-cause analysis, and bring new platforms to life, contributing directly to the quality and performance of AI hardware.

Graphcore Bristol, United Kingdom
Hybrid Permanent Flexible