Latest Research Scientist (Semiconductors) Jobs

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Data Processing Developer Technology Intern - 2026

As a Data Processing Developer Technology Intern, you will research and develop GPU acceleration techniques for AI workloads, collaborate with experts to optimize complex algorithms, and contribute to the design of next-generation hardware and software. You will also publish and present your findings to the developer community, influencing the future of AI and HPC solutions.

NVIDIA France
On-site Internship
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Principal Developer Technology Engineer

This role involves collaborating with top game developers to optimize GPU performance and advance real-time rendering using path tracing and neural graphics. The engineer will develop and tune AI models and rendering algorithms, contribute to future GPU architecture direction, and create technical demonstrations. Work includes profiling, optimization, and presenting findings at conferences.

NVIDIA PLN 483,750 – PLN 838,500 pa
Hybrid Permanent

Production Engineer - Space Imaging

The role involves developing high-precision silicon assemblies and supporting manufacturing processes in a cleanroom environment. Responsibilities include new product introduction, process improvement, and ensuring manufacturing readiness.

Teledyne FLIR Chelmsford, United Kingdom
On-site Permanent

Production Engineer

This role involves providing technical support throughout the production process, conducting fault finding and analysis, driving continuous improvement in manufacturing methods, and managing new product introductions. The position also includes product lifecycle management, ensuring designs meet DFM and DFA criteria, and supporting a rigorous safety culture.

Teledyne FLIR Chelmsford, United Kingdom
On-site Permanent

AI SoC Validation / Bring-up Lead

This role involves leading the post-silicon validation and bring-up of advanced AI SoCs, ensuring they meet high standards of quality and reliability. Responsibilities include defining validation strategies, driving cross-domain debug, promoting collaboration, and advancing automation. The position requires deep technical expertise and strong leadership skills.

Graphcore United Kingdom
On-site Permanent

PCB CAD Design Engineer

This role involves designing and laying out high-complexity PCBs for advanced AI hardware systems, working closely with multidisciplinary engineering teams. The engineer will create manufacturable, reliable board layouts using industry-standard ECAD tools, perform design validation, and produce detailed documentation. The position emphasizes precision, collaboration, and ownership in developing cutting-edge AI compute hardware.

Graphcore Bristol, United Kingdom
Hybrid Permanent

ASIC and Custom Silicon Sales Account Manager for EMEA

This role involves driving high-value custom silicon and ASIC sales opportunities across EMEA by building executive relationships with strategic customers in sectors like cloud, automotive, and communications. The Account Manager will define regional go-to-market strategies, lead complex, long-cycle technical sales, and collaborate with internal teams to shape competitive solutions. A key focus is translating market demands into profitable engagements while influencing Intel’s roadmap through customer and competitive insights.

Intel Ingleton, United Kingdom
Remote Permanent
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Principal Developer Technology Engineer

This role involves working closely with top AAA game developers to optimize GPU performance and advance rendering technologies, particularly in path tracing and neural graphics. The engineer will develop and fine-tune AI models and rendering algorithms, collaborate with NVIDIA's architecture and driver teams, and contribute to next-generation GPU innovations. Responsibilities also include creating technical demos, publishing whitepapers, and presenting at conferences to drive AI and graphics adoption in gaming.

NVIDIA Germany PLN 483,750 – PLN 838,500 pa
Remote Permanent
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Principal Developer Technology Engineer

This role involves collaborating with top game developers to optimize GPU performance and advance rendering technologies like path tracing and neural graphics. The engineer will develop and tune AI models, work closely with NVIDIA's architecture teams, and contribute to next-generation GPU innovations. Responsibilities include building technical demos, profiling algorithms, and presenting research at conferences.

NVIDIA PLN 483,750 – PLN 838,500 pa
Remote Permanent
NVIDIA logo

Principal Developer Technology Engineer

This role involves collaborating with top game developers to optimize GPU performance and advance rendering technologies, particularly in path tracing and neural graphics. The engineer will develop and tune AI models and algorithms, work closely with NVIDIA's architecture and driver teams, and contribute to next-generation GPU innovations. Responsibilities include creating technical demos, profiling performance, and presenting research at conferences.

NVIDIA PLN 483,750 – PLN 838,500 pa
Remote Permanent
NVIDIA logo

Principal Developer Technology Engineer

This role involves collaborating with top game developers to optimize GPU performance and advance rendering technologies, particularly in path tracing and neural graphics. The engineer will develop and tune AI models, work closely with NVIDIA's architecture teams, and create technical demonstrations and publications. A strong background in real-time graphics, low-level optimization, and AI is essential.

NVIDIA PLN 483,750 – PLN 838,500 pa
Remote Permanent

Senior Test Engineer

This role involves developing and maintaining optical test methods, providing hands-on support for new product introduction and production, and driving continuous improvement in test processes. You will work closely with optical design, manufacturing, quality, and operations teams to ensure high-reliability and regulatory compliance.

Teledyne FLIR St Asaph, Cymru / Wales, LL17 0RF, United Kingdom
On-site Permanent
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Senior HPC AI Cluster Engineer

NVIDIA is looking for an experienced HPC-AI Engineer to join the Networking Clusters Solutions Infrastructure team. we are focused on building supercomputers and AI clusters based on groundbreaking technologies. We are looking for an outstanding engineer, be a key player...

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Senior Machine Learning Applications and Compiler Engineer, LPX

You will develop and optimize algorithms for NVIDIA's LPX inference and compiler stack, working at the intersection of large-scale systems, compilers, and deep learning. Responsibilities include building high-performance runtime and compiler components, benchmarking performance, and collaborating with hardware teams to influence future architectures.

NVIDIA Cambridge, United Kingdom
Hybrid Permanent
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Senior System Software Engineer, NCCL - Partner Enablement

This role involves engaging with partners and customers to resolve functional and performance issues with NCCL, conducting performance analysis of NCCL and DL applications on GPU clusters, and developing tools for issue isolation. You will also guide customers on HPC methodologies, document NCCL usage, and collaborate with internal teams across different time zones.

NVIDIA Switzerland £221,250 – £507,000 pa
On-site Permanent