Latest Hardware Acceleration Jobs

Fractile logo

Lead Physical Design Engineer

This role involves leading the end-to-end physical implementation of advanced AI accelerator chips, from synthesis and floorplanning to sign-off, with full responsibility for PPA optimisation, power integrity, and physical verification. The engineer will lead teams, mentor junior staff, and develop EDA flows using tools like Innovus and Fusion Compiler, while collaborating closely with RTL, architecture, and DFT teams. A key focus is leveraging AI-driven methodologies to enhance design quality and productivity in a tightly integrated full-stack environment.

Fractile Bristol, United Kingdom
On-site Permanent
Fractile logo

Senior/Principal Physical Design Engineer

This role involves end-to-end physical implementation of advanced ASIC/SoC designs for AI accelerators, including floorplanning, placement, clock tree synthesis, routing, and sign-off. The engineer will optimise for performance, power, and area (PPA) using industry-standard EDA tools and collaborate closely with RTL, architecture, and process technology teams. Focus areas include timing closure, low-power design, and manufacturability for cutting-edge nodes like 7nm and below.

Fractile London, United Kingdom
On-site Permanent
NVIDIA logo

Principal Developer Technology Engineer

This role involves collaborating with top game developers to optimize GPU performance and advance rendering technologies like path tracing and neural graphics. The engineer will develop and tune AI models and rendering algorithms, work closely with NVIDIA's hardware and driver teams, and create technical demonstrations and whitepapers. A strong background in real-time graphics, low-level optimization, and AI fundamentals is essential, with opportunities to present research at conferences.

NVIDIA PLN 483,750 – PLN 838,500 pa
Remote Permanent
NVIDIA logo

Principal Developer Technology Engineer

Work with top AAA game developers to optimize GPU performance and advance rendering techniques like path tracing and neural graphics. Develop and tune AI models and rendering algorithms, collaborate with NVIDIA's architecture teams, and create technical demos and whitepapers. Present findings at conferences and help shape future GPU technologies.

NVIDIA PLN 483,750 – PLN 838,500 pa
Hybrid Permanent

Engineer - Verification and Test

This role involves planning, commissioning, and executing functional, electrical, mechanical, and environmental tests on imaging detectors and sub-systems for space and science applications. The engineer will develop test procedures, automate test equipment using scripting, and ensure compliance with ECSS standards. Work spans clean-room environments and office settings, supporting end-to-end verification across the project lifecycle.

Teledyne FLIR Chelmsford, United Kingdom
On-site Permanent

Controls Engineer

Design and develop control systems for high-end scientific equipment, integrating C# software with PLCs and hardware components. Work on both new system development and support for existing products in a multidisciplinary engineering environment. Requires hands-on experience with automation, HMI, and embedded control systems.

Avanti Recruitment High Legh, Cheshire, WA16 6LN, United Kingdom £35,000 – £45,000 pa