Latest Deep Tech Jobs

Power Integrity Engineer

As a Power Integrity Engineer, you will shape the power delivery architecture for next-generation AI compute systems, working across silicon, package, PCB, and system designs. You will model and analyse complex power delivery networks, optimise decoupling strategies, and collaborate with chip, package, and board teams to improve design and performance.

Graphcore United Kingdom
Hybrid Permanent Flexible
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Senior GPU Networking Architect

As a Senior GPU Networking Architect, you will build and optimize GPU communication kernels for large-scale AI systems, leveraging deep knowledge of GPU architecture to improve kernel efficiency and minimize latency. You will collaborate with network software, hardware, and AI framework teams to co-design communication strategies and contribute to the evolution of GPU-aware programming models.

Remote Permanent
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Developer Technology Engineer, Energy

This role involves optimizing GPU-accelerated applications for energy simulation and AI workflows, focusing on CUDA performance, memory management, and multi-GPU scaling. You will work closely with customer and partner engineering teams to deliver measurable performance improvements and develop reference implementations.

NVIDIA Switzerland
On-site Permanent

Technical Product Owner

This role involves working closely with a component-based software team to translate product outcomes into actionable technical work. Responsibilities include managing the component backlog, supporting sprint planning and delivery, coordinating with other teams, and championing quality and collaboration.

Graphcore Bristol, United Kingdom
On-site Permanent

Software Optimization Engineer – GPU / Hardware-Accelerated Media (FFmpeg / HandBrake / Intel® Quick Sync Video) (f/m/d)

This role involves deep technical work on optimizing open-source media software such as FFmpeg and HandBrake for Intel's GPU and hardware-accelerated video technologies, including Intel® Quick Sync Video and oneVPL. The engineer will engage directly with open-source communities and ISVs to upstream improvements, analyze performance, and influence future media architectures. It combines low-level media codec development with cross-platform optimization across Linux and Windows environments.

Intel €112,550 pa
Hybrid Permanent
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Thermo Mechanical Engineer

Fractile is building silicon, systems and software which will redefine the frontier of AI: running the world’s most advanced models at radically higher speed and lower cost. We have an exceptional team across hardware and software capable of bringing about...

Fractile Bristol, United Kingdom
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PCBA Product Engineer – AI Hardware

Fractile is building silicon, systems, and software which will redefine the frontier of AI: running the world’s most advanced models at radically higher speed and lower cost. We have an exceptional team across hardware and software capable of bringing about...

Fractile United Kingdom
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Dataflow Development Engineer - LPU Hardware DataFlow

This role involves developing and optimizing dataflow systems at the hardware-software boundary, focusing on FPGA accelerators. Responsibilities include implementing dataflow pipelines, creating host-side drivers and runtimes, and collaborating with compiler and architecture teams to enhance performance and efficiency.

NVIDIA Netherlands
Remote Permanent
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Dataflow Development Engineer - LPU Hardware DataFlow

This role involves developing and optimizing dataflow systems at the hardware-software boundary, focusing on FPGA accelerators. Responsibilities include implementing dataflow pipelines, building host-side drivers and runtimes, and collaborating with compiler and architecture teams to improve latency and efficiency.

Remote Permanent
NVIDIA logo

Dataflow Development Engineer - LPU Hardware DataFlow

This role involves developing and optimizing dataflow systems at the hardware-software boundary, focusing on FPGA accelerators. Responsibilities include implementing dataflow pipelines, creating host-side drivers, and collaborating with compiler and architecture teams to improve latency and efficiency.

Remote Permanent