Jobs in Woking

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Lead Physical Design Engineer

This role involves leading the end-to-end physical implementation of advanced AI accelerator chips, from synthesis and floorplanning to sign-off, with full responsibility for PPA optimisation, power integrity, and physical verification. The engineer will lead teams, mentor junior staff, and develop EDA flows using tools like Innovus and Fusion Compiler, while collaborating closely with RTL, architecture, and DFT teams. A key focus is leveraging AI-driven methodologies to enhance design quality and productivity in a tightly integrated full-stack environment.

Fractile Bristol, United Kingdom
On-site Permanent
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Semiconductor Product Engineering Team Leader

Leads semiconductor product engineering for AI accelerator chips, driving test strategy from DFT through high-volume manufacturing. Oversees internal teams and external partners to ensure silicon readiness, yield optimization, and robust test coverage across advanced CMOS and packaging technologies. Focuses on PCIe Gen6, LPDDR, and high-speed IO interfaces in a full-stack hardware-software environment.

Fractile Bristol, United Kingdom
On-site Permanent
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Developer Technology Engineer, Energy

This role involves optimizing GPU-accelerated applications for energy simulation and AI workflows using CUDA and NVIDIA platforms. The engineer will profile and enhance performance of seismic processing, reservoir simulation, and power grid workloads on multi-GPU and multi-node systems. Collaboration with customers and internal teams is key to delivering scalable performance improvements and influencing product roadmaps.

Remote Permanent
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Developer Technology Engineer, Energy

This role involves optimizing GPU-accelerated applications for energy simulation and AI workflows using CUDA and NVIDIA platforms. The engineer will profile and enhance performance of seismic processing, reservoir simulation, and power grid workloads on multi-GPU and distributed systems. Collaboration with customers and internal teams is key to delivering scalable, high-performance solutions and influencing product development.

Remote Permanent

Junior Embedded Engineer (RTOS)

This role involves developing low-level firmware and RTOS-based control software for a next-generation optical AI accelerator. You'll work closely with hardware teams on BSP bring-up, driver development, and system-level debugging using JTAG and benchtop tools. The position focuses on building reliable, performance-critical embedded software to enable first-boot and stable operation of novel photonic computing hardware.

Lumai Headington, Oxford, United Kingdom
Hybrid Permanent
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Developer Technology Engineer, Energy

This role involves optimizing GPU-accelerated applications for energy simulation and AI workflows using CUDA and NVIDIA platforms. The engineer will profile and improve performance of seismic processing, reservoir simulation, and power grid workloads on multi-GPU and multi-node systems. Responsibilities include developing reference implementations, supporting customer deployments, and collaborating with internal teams to influence product roadmaps based on real-world use cases.

Remote Permanent
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Senior PCB Layout Engineer

This role involves creating and managing complex, high-speed, and high-power PCB layouts for AI accelerator hardware, including full ownership of library creation and design integrity. The engineer will collaborate closely with hardware, mechanical, and manufacturing teams to ensure electrical performance, manufacturability, and long-term quality across multi-layer boards. Key responsibilities include signal and power integrity implementation, constraint-driven routing, and direct support of board bring-up and fabrication.

Fractile Bristol, United Kingdom